First beat Drek, then at the goodies screen, do the following moves: Flip Left, Flip Left, Flip Left, Flip Left, 3-Hit Wrench Combo, Hyper Strike, Double Flip Right, Flip Right, Flip Right, Double Jump, Full Second Crouch.
Trippy Trails
First beat Drek, then at the goodies screen, do the following moves: Wall Jump, Wall Jump, Wall Jump, Wall Jump, Wall Jump, Wall Jump, Wall Jump, Wall Jump, Wall Jump, Wall Jump, Double Jump, Hyper-Strike
Max Health
First beat Drek, then at the goodies screen, do the following moves: Comet-Strike, Comet-Strike, Comet-Strike, Comet-Strike, Flip Back, Full Second Crouch, Flip Back, Full Second Crouch, Comet-Strike, Comet-Strike, Comet-Strike, Comet-Strike.
Big Head, Ratchet
First beat Drek, then at the goodies screen, do the following moves: Flip Back, Flip Back, Flip Back, Full Second Crouch, Stretch Jump, Full Second Glide.
Big Head, Clank
First beat Drek, then at the goodies screen, do the following moves: Flip Back, Hyper-Strike, Comet-Strike, Double Jump, Hyper-Strike, Flip Left, Flip Right, Full Second Crouch.
Big Head, Enemies
First beat Drek, then at the goodies screen, do the following moves: Stretch Jump, Flip Back, Flip Back, Flip Back, Stretch Jump, Flip Back, Flip Back, Flip Back, Stretch Jump, Flip Back, Flip Back, Flip Back, Full Second Crouch.
Big Head, NPCs
First beat Drek, then at the goodies screen, do the following moves: Flip Left, Flip Right, Flip Back, Flip Back, Comet-Strike, Double Jump, Comet-Strike, Hyper-Strike.
More Bolts
After completing Gemlik Base leave and go back. First break the boxes to your right, then walk back to the transporter and go to the fighter hanger. Turn right and break the boxes there. Now go in the closest door and down all the steps to the elevator. Go down at the bottom the door will not open use your wrench and keep hitting the door you will keep getting bolts.
Gold Weapons
After you defeat Drek, go to planet Novalis and you will see a transporter right when you get off the ship. Press triangle on the transporter and it will tansport you to a room with gold weapons. Each gold weapon is 4 gold bolts and a certain number of regular bolts. Each gold weapon is basicly an upgrade of the regular one.
All weapon costs
Bomb glove-get it when game starts
Pyrocitor-2,500
Blaster-2,500
Glove of doom-7,500
Mine glove-7,500
Taunter-2,500
Suck cannon-find at end of logging site Eudora
Devastator-10,000
Walloper-7,500
Visibomb gun-15,000
Decoy glove-7,500
Drone device-7,500
Tesla claw-30,000or40,000
RYNO-150,000
Easy skill point
On Planet Euroda (Logging Site) You will see a bunch of vehicles flying around. Pull out a long range weapon, (I suggest the blaster because of its ammo being cheapest) and fire at the vehicles. Use sniper mode for better accuracy. After a good number of vehicles, you will get a skill point.
Harder skill point
On the Blarg station in the Nebula, you will enter a green room with a Gadgetron vendor. If you want the skill point, Ignore the vendor. Enter the room and the Mutant animal boss will drop from the ceiling. For the skill point, use your Omniwrench ONLY! Perform a hyper strike over and over on the creature. You can use a weapon on the boss's minions. (pyrocitor works best) If you don't hit the boss with the weapon when fighting the minions, you will still get your skill point if you keep using the hyper strike.
Cool Hoverboard Trick
When in a hoverboard race, to do a trick called "the Revolverater," do one flip with each of the L and R buttons (except L3 and R3), if you do it right and land it, you will get a score of 500 points and a full turbo meter.
Transforming / walking hoverboard race
After you get the hologuys go back to the very first hoverboard race and use your hologuys and enter the race. You will end up walking the whole race.
Aridia's Four
There are four Gold Bolts on Planet Aridia, the first one is by a sandshark maker. You will see a bomb away wall, behind it is the Bolt. The second is on the center island, you have to be by Skid's agent to get it, and you need the Heli-pack to long jump across the mud to get it, it's in a dump truck. For the third Bolt you need the Magneboots, and once again you need to be by Skid's agent, walk up the pillars to the side of his ship to get the Bolt. Finally the last Bolt you need the Swingshot for. Follow the Swingshot path to the Trespasser's Platform. Look down and there will be some moving platforms, glide down to them and the Bolt is at the other end of the platform.
Going Commando
There is in fact a Skill point called Going Commando and it is in the last level. On Planet Veldin, destroy ten of the guys with jet packs and those laser guns using only your wrench.
Last Gold Of The Game
The last thre Gold Bolts in the game are in Veldin, Ratchets home planet. The first one is on the platform that has about 15 Elite Gaurds, it's behind the laser door, it's easy to get, just whip out the Taunter and lure the frog in there to step on the switch and the laser will die. The second Bolt is above that platform, when you get to the first Swingshot Ball in the level, look to the right for platforms, follow them to the Gold Bolt. The last one is just before the sewer tunnel, just before you get the swingshot out, look to the right for a Grind Rail path, use it and it will take you to the last Gold Bolt in the game.
Drek's Fleet Gold Bolt
On board the ship, before going to Veldin there are two Gold Bolts. The first is at the end of the electric water tunnel, but instead of going to the right side of the fork at the end, go to the left for a Gold Bolt and a timer to start the electric current over once you jump out. The second is tricky, when you are in the room that is upsidedown and filled with barking dogs and lasers, get off the platform and go through the door to the right, the Bolt is in that room.
Beast VS. RYNO
On the planet Umbris when you get to the part where Quark betrays you. You should fight a giant beast. Note: You will need the RYNO for this. Pull out your RYNO and fire it at the beast, it should take away one section of the beast energy and the the beast will use his energy shield and then lure the monster to the loose bridges. If you do this right you should only have to use only three shots.